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Voronoi Diagram

Experiment № 005 · June 3, 2026

Click to place seeds · drag to move them · press H to toggle UI

Experiment № 005 · The story

Voronoi Diagram

Why I picked it

Voronoi tessellations are one of those ideas that appear everywhere once you start looking: in giraffe skin, cracked mud, soap bubbles, cell biology, even the large-scale structure of the universe. After four experiments driven by fields, diffusion, orbits, and waves, I wanted something rooted in a simpler question — "which point is closest?" — and let that one rule tile the whole plane.

What I enjoy about it

There is something deeply satisfying about dragging a single seed and watching every region in the diagram ripple outward to accommodate it. The geometry is instant and total: move one point and the entire partition reorganises. The edge glow makes the boundaries feel alive, like stained-glass lines catching light. And because you build the diagram yourself, click by click, each one feels like it belongs to you.

Something you might take away

Boundaries aren't drawn by rulers — they emerge from proximity. Every Voronoi edge is the set of points equidistant from two seeds; the borders define themselves. It is a useful metaphor: influence doesn't need walls, just presence. Move closer and the territory shifts on its own.